bh1_20_ground_d1

bh1_20_ground_d1 is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 42.8 × 68.5 × 21.7 m and is drawn with 5,676 triangles and 8 textures, up to 50 m away.
- Model
- bh1_20_ground_d1
- Hash
- 3664141358 (0xDA665C2E)
- What it is
- terrain piece
- Size (m)
- 42.8 × 68.5 × 21.7
- Size class
- huge
- LOD distance (m)
- 50
- Vertices
- 6,774
- Triangles
- 5,676
- Textures
- 8
- Texture dictionary
- bh1_20_glue
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_ground_d1.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_ground_d1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -606.12, -110.57, 48.84.
The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.
Also placed by bh1_20_strm_0
- prop_chall_lamp_02
- prop_wall_light_12
- bh1_20_arch
- prop_wall_light_17a
- prop_chall_lamp_01
- prop_chall_lamp_01n
- prop_weeds_nxg05b
- prop_bench_01a
- prop_pot_plant_05a
- prop_bin_12a
- prop_streetlight_06
- prop_weeds_nxg08b
Models like bh1_20_ground_d1
local obj = CreateObject(`bh1_20_ground_d1`, coords.x, coords.y, coords.z, false, false, false)