bh1_15_slod1

bh1_15_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 101 × 118 × 17.8 m and is drawn with 1,398 triangles and 2 textures, up to 500 m away.
- Model
- bh1_15_slod1
- Hash
- 2202754155 (0x834B5C6B)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 101 × 118 × 17.8
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 2,086
- Triangles
- 1,398
- Textures
- 2
- Texture dictionary
- bh1_lod_15_16_20_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_15_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -692.21, -143.97, 44.35.
The map files (IPLs) that place it include bh1_15 and hei_bh1_15.
Also placed by bh1_15
Models like bh1_15_slod1
- bh1_15_afterglow
- bh1_15_alleygr
- bh1_15_alleygr_dec
- bh1_15_bench_posh
- bh1_15_bld1
- bh1_15_bld2
- bh1_15_bld3
- bh1_15_bld4
- bh1_15_cablemesh24299_hvstd
- bh1_15_cablemesh24300_hvstd
- bh1_15_cablemesh5698_hvstd
local obj = CreateObject(`bh1_15_slod1`, coords.x, coords.y, coords.z, false, false, false)