GTA Explorer

bh1_20_ground_d2

bh1_20_ground_d2, a terrain piece of the GTA V map in Burton

bh1_20_ground_d2 is a terrain piece of the GTA V map in Burton, from title update 2. It measures 48.6 × 70.1 × 17.9 m and is drawn with 4,667 triangles and 7 textures, up to 50 m away.

Model
bh1_20_ground_d2
Hash
3338286426 (0xC6FA355A)
What it is
terrain piece
Size (m)
48.6 × 70.1 × 17.9
Size class
huge
LOD distance (m)
50
Vertices
4,785
Triangles
4,667
Textures
7
Texture dictionary
bh1_20_glue
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_ground_d2.ydr
Definition file
beverly_metadata_011_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_20_ground_d2 is placed 2 times on the map, most of all in Burton. One of its places: -593.79, -113.63, 46.95.

The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.

Also placed by bh1_20_strm_0

Models like bh1_20_ground_d2

local obj = CreateObject(`bh1_20_ground_d2`, coords.x, coords.y, coords.z, false, false, false)

 

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