bh1_20_in_bld

bh1_20_in_bld is a building of the GTA V map in Rockford Hills, from title update 2. It measures 63.4 × 72.8 × 24.6 m and is drawn with 23,137 triangles and 31 textures, up to 140 m away. From far away the game draws bh1_20_in_bld_lod in its place.
- Model
- bh1_20_in_bld
- Hash
- 3681817381 (0xDB741325)
- What it is
- building
- Size (m)
- 63.4 × 72.8 × 24.6
- Size class
- huge
- LOD distance (m)
- 140
- Vertices
- 34,480
- Triangles
- 23,137
- Textures
- 31
- Texture dictionary
- bh1_20_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_in_bld.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_in_bld is placed 2 times on the map, most of all in Rockford Hills. One of its places: -596.83, -112.56, 48.18.
The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.
Also placed by bh1_20_strm_0
- prop_chall_lamp_02
- prop_wall_light_12
- bh1_20_arch
- prop_wall_light_17a
- prop_chall_lamp_01
- prop_chall_lamp_01n
- prop_weeds_nxg05b
- prop_bench_01a
- prop_pot_plant_05a
- prop_bin_12a
- prop_streetlight_06
- prop_weeds_nxg08b
Models like bh1_20_in_bld
- bh1_20_in_bld_dtl
- bh1_20_arch
- bh1_20_ground
- bh1_20_lad1
- bh1_20_lad11
- bh1_20_lad14
- bh1_20_lad6
- bh1_20_lad8
- bh1_20_out_bld
- bh1_20_out_blde
local obj = CreateObject(`bh1_20_in_bld`, coords.x, coords.y, coords.z, false, false, false)