bh1_20_slod1

bh1_20_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 143 × 122 × 26.9 m and is drawn with 821 triangles and 2 textures, up to 500 m away.
- Model
- bh1_20_slod1
- Hash
- 1451244132 (0x56803A64)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 143 × 122 × 26.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,344
- Triangles
- 821
- Textures
- 2
- Texture dictionary
- bh1_lod_15_16_20_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -603.15, -127.27, 47.33.
The map files (IPLs) that place it include bh1_20 and hei_bh1_20.
Also placed by bh1_20
Models like bh1_20_slod1
- bh1_20_arch
- bh1_20_copshop_int
- bh1_20_em
- bh1_20_furhedge00
- bh1_20_furhedge01
- bh1_20_furhedge02
- bh1_20_furhedge03
- bh1_20_furhedge04
- bh1_20_furhedge05
- bh1_20_ground
- bh1_20_ground_d1
- bh1_20_ground_d2
local obj = CreateObject(`bh1_20_slod1`, coords.x, coords.y, coords.z, false, false, false)