GTA Explorer

bh1_21_slod1

bh1_21_slod1, a super-low-detail (SLOD) model of the GTA V map in Burton

bh1_21_slod1 is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 133 × 124 × 59.4 m and is drawn with 804 triangles and 1 texture, up to 500 m away.

Model
bh1_21_slod1
Hash
2613477996 (0x9BC6826C)
What it is
super-low-detail (SLOD) model
Size (m)
133 × 124 × 59.4
Size class
huge
LOD distance (m)
500
Vertices
1,229
Triangles
804
Textures
1
Texture dictionary
bh1_lod_15_16_20_21_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_21_slod1 is placed 2 times on the map, most of all in Burton. One of its places: -538.86, -213.37, 63.52.

The map files (IPLs) that place it include bh1_21 and hei_bh1_21.

Also placed by bh1_21

Models like bh1_21_slod1

local obj = CreateObject(`bh1_21_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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