GTA Explorer

bh1_16_em_hgemad_slod

bh1_16_em_hgemad_slod, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bh1_16_em_hgemad_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 21.1 × 14.5 × 16.3 m and is drawn with 24 triangles and 1 texture, up to 2,000 m away. It is the lower-detail copy of bh1_16_em_hgemad that the game draws from far away.

Model
bh1_16_em_hgemad_slod
Hash
293386428 (0x117CB8BC)
What it is
super-low-detail (SLOD) model
Size (m)
21.1 × 14.5 × 16.3
Size class
huge
LOD distance (m)
2000
Vertices
48
Triangles
24
Textures
1
Texture dictionary
bh1_lod_emissive_6_21_h_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_h_children.ydd
Definition file
beverly_metadata_006.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_16_em_hgemad_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -628.64, -243.39, 49.81.

The map files (IPLs) that place it include bh1_16 and hei_bh1_16.

Also placed by bh1_16

Models like bh1_16_em_hgemad_slod

local obj = CreateObject(`bh1_16_em_hgemad_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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