bh1_21_em_slod

bh1_21_em_slod is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 87.0 × 75.2 × 35.0 m and is drawn with 48 triangles and 1 texture, up to 2,000 m away.
- Model
- bh1_21_em_slod
- Hash
- 1304391883 (0x4DBF70CB)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 87.0 × 75.2 × 35.0
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 96
- Triangles
- 48
- Textures
- 1
- Texture dictionary
- bh1_lod_emissive_6_21_h_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_h_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_21_em_slod is placed 2 times on the map, most of all in Burton. One of its places: -538.86, -213.37, 63.52.
The map files (IPLs) that place it include bh1_21 and hei_bh1_21.
Also placed by bh1_21
- 0x14820333
- 0x2ee9aa94
- bh1_21_props_combo_23_lod
- bh1_21_props_combo_25_lod
- bh1_21_props_combo_slod
- bh1_21_slod1
Models like bh1_21_em_slod
local obj = CreateObject(`bh1_21_em_slod`, coords.x, coords.y, coords.z, false, false, false)