GTA Explorer

ba_bar_emissive_tubeslowbar

ba_bar_emissive_tubeslowbar, an emissive (light) mesh of the GTA V map

ba_bar_emissive_tubeslowbar is an emissive (light) mesh of the GTA V map, from After Hours. It measures 0.02 × 2.32 × 0.02 m and is drawn with 320 triangles and 5 textures, up to 100 m away.

Model
ba_bar_emissive_tubeslowbar
Hash
1123258992 (0x42F39270)
What it is
emissive (light) mesh
Size (m)
0.02 × 2.32 × 0.02
Size class
medium
LOD distance (m)
100
Vertices
340
Triangles
320
Textures
5
Texture dictionary
ba_int01_details
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_bar_emissive_tubeslowbar.ydr
Definition file
ba_int_01_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_bar_emissive_tubeslowbar: scripts spawn it, or an interior’s entity set does.

Models like ba_bar_emissive_tubeslowbar

local obj = CreateObject(`ba_bar_emissive_tubeslowbar`, coords.x, coords.y, coords.z, false, false, false)

 

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