bh1_16_em_hgemad02

bh1_16_em_hgemad02 is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 17.1 × 19.8 × 7.79 m and is drawn with 56 triangles and 1 texture, up to 105 m away. From far away the game draws bh1_16_em_hgemad02_lod in its place.
- Model
- bh1_16_em_hgemad02
- Hash
- 534307891 (0x1FD8E433)
- What it is
- piece
- Size (m)
- 17.1 × 19.8 × 7.79
- Size class
- large
- LOD distance (m)
- 105
- Vertices
- 96
- Triangles
- 56
- Textures
- 1
- Texture dictionary
- 0xa682ef44
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_em_hgemad02.ydr
- Definition file
- beverly_metadata_016_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_em_hgemad02 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -638.54, -271.81, 49.71.
The map files (IPLs) that place it include bh1_16_strm_0 and hei_bh1_16_strm_0.
Also placed by bh1_16_strm_0
- prop_wall_light_16c
- prop_streetlight_07b
- prop_bin_05a
- prop_chair_01b
- prop_paints_can06
- prop_rub_boxpile_01
- prop_wall_light_17a
- prop_cs_plant_01
- prop_paints_can07
- prop_pot_plant_01e
- prop_pot_plant_05a
- prop_tool_box_01
Models like bh1_16_em_hgemad02
local obj = CreateObject(`bh1_16_em_hgemad02`, coords.x, coords.y, coords.z, false, false, false)