bh1_13_walldec1

bh1_13_walldec1 is a fence or wall of the GTA V map in Rockford Hills, from title update 2. It measures 46.8 × 48.7 × 18.5 m and is drawn with 3,720 triangles and 21 textures, up to 70 m away.
- Model
- bh1_13_walldec1
- Hash
- 3918813205 (0xE9945815)
- What it is
- fence or wall
- Size (m)
- 46.8 × 48.7 × 18.5
- Size class
- huge
- LOD distance (m)
- 70
- Vertices
- 5,689
- Triangles
- 3,720
- Textures
- 21
- Texture dictionary
- bh1_13_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_13.rpf\bh1_13_walldec1.ydr
- Definition file
- beverly_metadata_020_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_13_walldec1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -750.66, -212.40, 43.33.
The map files (IPLs) that place it include bh1_13_strm_0 and hei_bh1_13_strm_0.
Also placed by bh1_13_strm_0
- prop_couch_sm2_07
- prop_studio_light_02
- prop_telegwall_03a
- v_corp_bk_chair1
- prop_bush_neat_02
- prop_wall_light_09a
- prop_bollard_01b
- prop_couch_lg_08
- prop_elecbox_18
- prop_pot_plant_05c
- prop_telegwall_03b
- bh1_13_alground
Models like bh1_13_walldec1
- bh1_13_alground
- bh1_13_alleygrdec1
- bh1_13_bh13_carshowch003
- bh1_13_build1
- bh1_13_build1_cloth
- bh1_13_build2
- bh1_13_build3
- bh1_13_build3_glass
- bh1_13_build4
- bh1_13_build4_cloth
- bh1_13_build4_cloth2
local obj = CreateObject(`bh1_13_walldec1`, coords.x, coords.y, coords.z, false, false, false)