GTA Explorer

bh1_16_bld03_lod

bh1_16_bld03_lod, a low-detail (LOD) model of the GTA V map in Rockford Hills

bh1_16_bld03_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 84.6 × 75.0 × 31.8 m and is drawn with 2,156 triangles and 5 textures, up to 250 m away. It is the lower-detail copy of bh1_16_bld03 that the game draws from far away.

Model
bh1_16_bld03_lod
Hash
243445087 (0x0E82AD5F)
What it is
low-detail (LOD) model
Size (m)
84.6 × 75.0 × 31.8
Size class
huge
LOD distance (m)
250
Vertices
3,459
Triangles
2,156
Textures
5
Texture dictionary
bh1_16_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_16b_slod1_children.ydd
Definition file
beverly_metadata_006.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_16_bld03_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -638.54, -271.81, 49.76.

The map files (IPLs) that place it include bh1_16 and hei_bh1_16.

Also placed by bh1_16

Models like bh1_16_bld03_lod

local obj = CreateObject(`bh1_16_bld03_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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