bh1_02_ss_01_x03_fizz

bh1_02_ss_01_x03_fizz is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 12.1 × 6.63 × 12.3 m and is drawn with 96 triangles and 4 textures, up to 70 m away.
- Model
- bh1_02_ss_01_x03_fizz
- Hash
- 4190209037 (0xF9C1840D)
- What it is
- piece
- Size (m)
- 12.1 × 6.63 × 12.3
- Size class
- large
- LOD distance (m)
- 70
- Vertices
- 192
- Triangles
- 96
- Textures
- 4
- Texture dictionary
- bh1_02_bld_outter
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_01_x03_fizz.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_ss_01_x03_fizz is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1209.00, -564.61, 32.77.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_ss_01_x03_fizz
- bh1_02_bigframe_fizz
- bh1_02_bigframe_fizz001
- bh1_02_fsscaff
- bh1_02_girdera
- bh1_02_girderb
- bh1_02_girderc
- bh1_02_girderd
- bh1_02_officescaff
- bh1_02_officescaff001
- bh1_02_sec_fence_01
- bh1_02_securityrailing01
- bh1_02_securityrailing02
local obj = CreateObject(`bh1_02_ss_01_x03_fizz`, coords.x, coords.y, coords.z, false, false, false)