bh1_02_ss_04

bh1_02_ss_04 is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 103 × 92.0 × 20.9 m and is drawn with 26,388 triangles and 63 textures, up to 120 m away. From far away the game draws bh1_02_ss_04_lod in its place.
- Model
- bh1_02_ss_04
- Hash
- 3105372852 (0xB9183AB4)
- What it is
- piece
- Size (m)
- 103 × 92.0 × 20.9
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 39,024
- Triangles
- 26,388
- Textures
- 63
- Texture dictionary
- bh1_02_bld_outter
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_04.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_ss_04 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1154.64, -473.21, 42.48.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_ss_04
- bh1_02_ss_01
- bh1_02_ss_01_d
- bh1_02_ss_01_d01
- bh1_02_ss_01_d02
- bh1_02_ss_01_rail01_fizz
- bh1_02_ss_01_rail02_fizz
- bh1_02_ss_01_railingtop
- bh1_02_ss_01_x01_fizz
- bh1_02_ss_01_x02_fizz
- bh1_02_ss_01_x03_fizz
- bh1_02_ss_01_x04_fizz
- bh1_02_ss_04_d01
local obj = CreateObject(`bh1_02_ss_04`, coords.x, coords.y, coords.z, false, false, false)