GTA Explorer

bh1_02_slod1

bh1_02_slod1, a super-low-detail (SLOD) model of the GTA V map in Richards Majestic

bh1_02_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 210 × 155 × 38.0 m and is drawn with 4,769 triangles and 3 textures, up to 500 m away.

Model
bh1_02_slod1
Hash
1711378605 (0x660190AD)
What it is
super-low-detail (SLOD) model
Size (m)
210 × 155 × 38.0
Size class
huge
LOD distance (m)
500
Vertices
8,507
Triangles
4,769
Textures
3
Texture dictionary
bh1_lod_02_03_05_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_02_03_05_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_slod1 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1164.51, -493.51, 45.08.

The map files (IPLs) that place it include bh1_02 and hei_bh1_02.

Also placed by bh1_02

Models like bh1_02_slod1

local obj = CreateObject(`bh1_02_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…