GTA Explorer

bh1_02_ss_04_d03a

bh1_02_ss_04_d03a, a piece of the GTA V map in Richards Majestic

bh1_02_ss_04_d03a is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 60.1 × 30.1 × 12.9 m and is drawn with 1,554 triangles and 5 textures, up to 50 m away.

Model
bh1_02_ss_04_d03a
Hash
3171284698 (0xBD05F6DA)
What it is
piece
Size (m)
60.1 × 30.1 × 12.9
Size class
huge
LOD distance (m)
50
Vertices
1,628
Triangles
1,554
Textures
5
Texture dictionary
bh1_02_details
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_04_d03a.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_ss_04_d03a is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1167.96, -446.31, 39.39.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_ss_04_d03a

local obj = CreateObject(`bh1_02_ss_04_d03a`, coords.x, coords.y, coords.z, false, false, false)

 

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