GTA Explorer

bh1_02_ss_01_x01_fizz

bh1_02_ss_01_x01_fizz, a piece of the GTA V map in Richards Majestic

bh1_02_ss_01_x01_fizz is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 10.3 × 12.5 × 8.39 m and is drawn with 96 triangles and 4 textures, up to 80 m away.

Model
bh1_02_ss_01_x01_fizz
Hash
3680650649 (0xDB624599)
What it is
piece
Size (m)
10.3 × 12.5 × 8.39
Size class
large
LOD distance (m)
80
Vertices
192
Triangles
96
Textures
4
Texture dictionary
bh1_02_bld_outter
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_01_x01_fizz.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_ss_01_x01_fizz is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1222.15, -511.79, 33.57.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_ss_01_x01_fizz

local obj = CreateObject(`bh1_02_ss_01_x01_fizz`, coords.x, coords.y, coords.z, false, false, false)

 

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