ba_vip_table3

ba_vip_table3 is a piece of the GTA V map, from After Hours. It measures 1.56 × 1.11 × 0.61 m and is drawn with 20,294 triangles and 7 textures, up to 100 m away.
- Model
- ba_vip_table3
- Hash
- 1917843753 (0x724FF929)
- What it is
- piece
- Size (m)
- 1.56 × 1.11 × 0.61
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 15,388
- Triangles
- 20,294
- Textures
- 7
- Texture dictionary
- ba_int01_styles_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_vip_table3.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_vip_table3: scripts spawn it, or an interior’s entity set does.
Models like ba_vip_table3
- ba_vip_bar_fridge
- ba_vip_bar1
- ba_vip_bar2
- ba_vip_bar3
- ba_vip_stool1
- ba_vip_stool2
- ba_vip_stool3
- ba_vip_table1
- ba_vip_table2
local obj = CreateObject(`ba_vip_table3`, coords.x, coords.y, coords.z, false, false, false)