GTA Explorer

bh1_02_ss_01

bh1_02_ss_01, a piece of the GTA V map in Richards Majestic

bh1_02_ss_01 is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 101 × 127 × 25.5 m and is drawn with 18,961 triangles and 56 textures, up to 140 m away. From far away the game draws bh1_02_ss_01_lod in its place.

Model
bh1_02_ss_01
Hash
35605697 (0x021F4CC1)
What it is
piece
Size (m)
101 × 127 × 25.5
Size class
huge
LOD distance (m)
140
Vertices
27,070
Triangles
18,961
Textures
56
Texture dictionary
bh1_02_bld_outter
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_01.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_ss_01 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1219.06, -507.05, 38.83.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_ss_01

local obj = CreateObject(`bh1_02_ss_01`, coords.x, coords.y, coords.z, false, false, false)

 

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