bh1_02_ss_01

bh1_02_ss_01 is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 101 × 127 × 25.5 m and is drawn with 18,961 triangles and 56 textures, up to 140 m away. From far away the game draws bh1_02_ss_01_lod in its place.
- Model
- bh1_02_ss_01
- Hash
- 35605697 (0x021F4CC1)
- What it is
- piece
- Size (m)
- 101 × 127 × 25.5
- Size class
- huge
- LOD distance (m)
- 140
- Vertices
- 27,070
- Triangles
- 18,961
- Textures
- 56
- Texture dictionary
- bh1_02_bld_outter
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_ss_01.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_ss_01 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1219.06, -507.05, 38.83.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_ss_01
- bh1_02_ss_01_d
- bh1_02_ss_01_d01
- bh1_02_ss_01_d02
- bh1_02_ss_01_rail01_fizz
- bh1_02_ss_01_rail02_fizz
- bh1_02_ss_01_railingtop
- bh1_02_ss_01_x01_fizz
- bh1_02_ss_01_x02_fizz
- bh1_02_ss_01_x03_fizz
- bh1_02_ss_01_x04_fizz
- bh1_02_ss_04
- bh1_02_ss_04_d01
local obj = CreateObject(`bh1_02_ss_01`, coords.x, coords.y, coords.z, false, false, false)