move_jump@weapons@1h_meleehammer
- Dictionary
- move_jump@weapons@1h_meleehammer
- Clips
- jump_hammer
- Pack
- basegame
RequestAnimDict('move_jump@weapons@1h_meleehammer')
while not HasAnimDictLoaded('move_jump@weapons@1h_meleehammer') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_jump@weapons@1h_meleehammer', 'jump_hammer', 8.0, -8.0, -1, 1, 0.0, false, false, false)