move_jump@weapons@1h_meleehatchet
- Dictionary
- move_jump@weapons@1h_meleehatchet
- Clips
- jump_hatchet
- Pack
- basegame
RequestAnimDict('move_jump@weapons@1h_meleehatchet')
while not HasAnimDictLoaded('move_jump@weapons@1h_meleehatchet') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_jump@weapons@1h_meleehatchet', 'jump_hatchet', 8.0, -8.0, -1, 1, 0.0, false, false, false)