move_m@multiplayer
- Dictionary
- move_m@multiplayer
- Clips
- run
- Pack
- basegame
RequestAnimDict('move_m@multiplayer')
while not HasAnimDictLoaded('move_m@multiplayer') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_m@multiplayer', 'run', 8.0, -8.0, -1, 1, 0.0, false, false, false)