move_characters@lamar@core
- Dictionary
- move_characters@lamar@core
- Clips
- idle, idle_intro, run, walk
- Pack
- basegame
RequestAnimDict('move_characters@lamar@core')
while not HasAnimDictLoaded('move_characters@lamar@core') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@lamar@core', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)