bunk_int-9 Dictionary bunk_int-9 Clips caddy3-9, csb_agent_dual-9, csb_agent^1_dual-9, csb_mp_agent14_dual-9, exportcamera-9, gr_prop_gr_crate_pistol_02a-9, gr_prop_gr_crate_pistol_02a^1-9, gr_prop_gr_crate_pistol_02a^2-9, gr_prop_gr_crates_weapon_mix_01b-9, gr_prop_gr_jailer_keys_01a-9, gr_prop_gr_target_w_02a-9, gr_prop_gr_target_w_02a^1-9, gr_prop_gr_target_w_02a^2-9, gr_prop_gr_tunnel_gate-9, hei_prop_heist_emp-9, mp_m_freemode_01_dual-9, mp_m_weapwork_01_dual-9, mp_m_weapwork_01^1_dual-9, mp_m_weapwork_01^2_dual-9, mule3-9, prop_npc_phone-9, prop_phone_overlay_anim-9, w_ar_assaultrifle_mag1-9, w_ar_assaultrifle_mag1^1-9, w_ar_assaultrifle-9, w_ar_assaultrifle^1-9, w_ar_assaultriflemk2_mag1-9, w_ar_assaultriflemk2_mag1^1-9, w_ar_assaultriflemk2-9, w_at_ar_barrel_1-9 Pack mpgunrunning RequestAnimDict('bunk_int-9')
while not HasAnimDictLoaded('bunk_int-9') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'bunk_int-9', 'caddy3-9', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…