char_sm25_raf

- Name
- char_sm25_raf
- Textures
- 1
- Some of them
- char_sm25_raf
- Pack
- basegame
RequestStreamedTextureDict('char_sm25_raf')
while not HasStreamedTextureDictLoaded('char_sm25_raf') do Wait(0) end
DrawSprite('char_sm25_raf', 'char_sm25_raf', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)