char_floyd

- Name
- char_floyd
- Textures
- 1
- Some of them
- char_floyd
- Pack
- basegame
RequestStreamedTextureDict('char_floyd')
while not HasStreamedTextureDictLoaded('char_floyd') do Wait(0) end
DrawSprite('char_floyd', 'char_floyd', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)