char_progress_hub
- Name
- char_progress_hub
- Textures
- 1
- Some of them
- char_progress_hub
- Pack
- basegame
RequestStreamedTextureDict('char_progress_hub')
while not HasStreamedTextureDictLoaded('char_progress_hub') do Wait(0) end
DrawSprite('char_progress_hub', 'char_progress_hub', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)