char_hao

- Name
- char_hao
- Textures
- 1
- Some of them
- char_hao
- Pack
- basegame
RequestStreamedTextureDict('char_hao')
while not HasStreamedTextureDictLoaded('char_hao') do Wait(0) end
DrawSprite('char_hao', 'char_hao', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)