char_boatsite

- Name
- char_boatsite
- Textures
- 1
- Some of them
- char_boatsite
- Pack
- basegame
RequestStreamedTextureDict('char_boatsite')
while not HasStreamedTextureDictLoaded('char_boatsite') do Wait(0) end
DrawSprite('char_boatsite', 'char_boatsite', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)