char_call911

- Name
- char_call911
- Textures
- 1
- Some of them
- char_call911
- Pack
- basegame
RequestStreamedTextureDict('char_call911')
while not HasStreamedTextureDictLoaded('char_call911') do Wait(0) end
DrawSprite('char_call911', 'char_call911', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)