char_beverly

- Name
- char_beverly
- Textures
- 1
- Some of them
- char_beverly
- Pack
- basegame
RequestStreamedTextureDict('char_beverly')
while not HasStreamedTextureDictLoaded('char_beverly') do Wait(0) end
DrawSprite('char_beverly', 'char_beverly', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)