char_bobcat_security

- Name
- char_bobcat_security
- Textures
- 1
- Some of them
- char_bobcat_security
- Pack
- basegame
RequestStreamedTextureDict('char_bobcat_security')
while not HasStreamedTextureDictLoaded('char_bobcat_security') do Wait(0) end
DrawSprite('char_bobcat_security', 'char_bobcat_security', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)