veh_sm_pyro
- Name
- veh_sm_pyro
- Effects
- veh_exhaust_afterburner_molotok, veh_exhaust_afterburner_pyro
- Pack
- basegame
RequestNamedPtfxAsset('veh_sm_pyro')
while not HasNamedPtfxAssetLoaded('veh_sm_pyro') do Wait(0) end
UseParticleFxAsset('veh_sm_pyro')
StartParticleFxNonLoopedAtCoord('veh_exhaust_afterburner_molotok', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)