GTA Explorer

ch_mph3_add_cs2_01_arcade_neon

ch_mph3_add_cs2_01_arcade_neon, an emissive (light) mesh of the GTA V map in Grapeseed

ch_mph3_add_cs2_01_arcade_neon is an emissive (light) mesh of the GTA V map in Grapeseed, from The Diamond Casino Heist. It measures 0.29 × 24.1 × 4.88 m and is drawn with 6,494 triangles and 2 textures, up to 50 m away.

Model
ch_mph3_add_cs2_01_arcade_neon
Hash
1898982283 (0x71302B8B)
What it is
emissive (light) mesh
Size (m)
0.29 × 24.1 × 4.88
Size class
huge
LOD distance (m)
50
Vertices
4,804
Triangles
6,494
Textures
2
Texture dictionary
ch_mph3_add_cs2_01_arcade
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_cs2_01_arcade_neon.ydr
Definition file
ch_mph3_add_metadata_001_strm.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is in GTA V

ch_mph3_add_cs2_01_arcade_neon is placed 1 time on the map, in Grapeseed. It stands at: 1696.12, 4773.90, 46.29.

The map files (IPLs) that place it include ch_mph3_add_strm_0.

Also placed by ch_mph3_add_strm_0

Models like ch_mph3_add_cs2_01_arcade_neon

local obj = CreateObject(`ch_mph3_add_cs2_01_arcade_neon`, coords.x, coords.y, coords.z, false, false, false)

 

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