GTA Explorer

ch_mph3_add_sc1_21_arcade_l_lod

ch_mph3_add_sc1_21_arcade_l_lod, a low-detail (LOD) model of the GTA V map in Davis

ch_mph3_add_sc1_21_arcade_l_lod is a low-detail (LOD) model of the GTA V map in Davis, from The Diamond Casino Heist. It measures 4.30 × 0.77 × 1.18 m and is drawn with 12 triangles and 1 texture, up to 300 m away.

Model
ch_mph3_add_sc1_21_arcade_l_lod
Hash
599376435 (0x23B9C233)
What it is
low-detail (LOD) model
Size (m)
4.30 × 0.77 × 1.18
Size class
medium
LOD distance (m)
300
Vertices
14
Triangles
12
Textures
1
Texture dictionary
ch_mph3_add_sc1_21_arcade_lod
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_sc1_21_arcade_l_lod.ydr
Definition file
ch_mph3_add_metadata_001.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is in GTA V

ch_mph3_add_sc1_21_arcade_l_lod is placed 1 time on the map, in Davis. It stands at: -118.12, -1769.75, 34.98.

The map files (IPLs) that place it include ch_mph3_add.

Also placed by ch_mph3_add

Models like ch_mph3_add_sc1_21_arcade_l_lod

local obj = CreateObject(`ch_mph3_add_sc1_21_arcade_l_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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