GTA Explorer

ch_chint02_plaster_damage_decal02

ch_chint02_plaster_damage_decal02, a decal of the GTA V map

ch_chint02_plaster_damage_decal02 is a decal of the GTA V map, from The Diamond Casino Heist. It measures 1.54 × 0.00 × 1.58 m and is drawn with 2 triangles and 2 textures, up to 100 m away.

Model
ch_chint02_plaster_damage_decal02
Hash
921033686 (0x36E5DBD6)
What it is
decal
Size (m)
1.54 × 0.00 × 1.58
Size class
medium
LOD distance (m)
100
Vertices
4
Triangles
2
Textures
2
Texture dictionary
ch_chint02_entity_set_arcade_set_derelict_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_plaster_damage_decal02.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_plaster_damage_decal02: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_plaster_damage_decal02

local obj = CreateObject(`ch_chint02_plaster_damage_decal02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…