ch_chint02_pallet

ch_chint02_pallet is a piece of the GTA V map, from The Diamond Casino Heist. It measures 1.11 × 1.59 × 0.25 m and is drawn with 244 triangles and 1 texture, up to 100 m away.
- Model
- ch_chint02_pallet
- Hash
- 2915047142 (0xADC016E6)
- What it is
- piece
- Size (m)
- 1.11 × 1.59 × 0.25
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 486
- Triangles
- 244
- Textures
- 1
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_clean_up_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_pallet.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_pallet: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_pallet
- ch_chint02_00_ceiling_wood
- ch_chint02_00_derelict_ceiling
- ch_chint02_00_dropped_ceiling
- ch_chint02_00_dropped_ceiling001
- ch_chint02_00_mirror
- ch_chint02_00_refonly_bar_01
- ch_chint02_00_refonly_bar_02
- ch_chint02_00_refonly_cyan_grad
- ch_chint02_00_refonly_pink_purple
- ch_chint02_00_refonly_troph_cab
- ch_chint02_00_trophy_cabinet
- ch_chint02_01_ac_unit
local obj = CreateObject(`ch_chint02_pallet`, coords.x, coords.y, coords.z, false, false, false)