GTA Explorer

ch_chint02_broken_plaster_decal

ch_chint02_broken_plaster_decal, a decal of the GTA V map

ch_chint02_broken_plaster_decal is a decal of the GTA V map, from The Diamond Casino Heist. It measures 4.09 × 4.17 × 0.01 m and is drawn with 252 triangles and 3 textures, up to 100 m away.

Model
ch_chint02_broken_plaster_decal
Hash
1682543695 (0x6449944F)
What it is
decal
Size (m)
4.09 × 4.17 × 0.01
Size class
medium
LOD distance (m)
100
Vertices
161
Triangles
252
Textures
3
Texture dictionary
ch_chint02_entity_set_arcade_set_derelict_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_broken_plaster_decal.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_broken_plaster_decal: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_broken_plaster_decal

local obj = CreateObject(`ch_chint02_broken_plaster_decal`, coords.x, coords.y, coords.z, false, false, false)

 

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