GTA Explorer

ch_chint02_robotgum_neon

ch_chint02_robotgum_neon, an emissive (light) mesh of the GTA V map

ch_chint02_robotgum_neon is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 3.41 × 3.40 × 3.13 m and is drawn with 45,044 triangles and 1 texture, up to 100 m away.

Model
ch_chint02_robotgum_neon
Hash
1086909509 (0x40C8EC45)
What it is
emissive (light) mesh
Size (m)
3.41 × 3.40 × 3.13
Size class
medium
LOD distance (m)
100
Vertices
23,425
Triangles
45,044
Textures
1
Texture dictionary
ch_chint02_entity_set_mural_neon_option_03_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_robotgum_neon.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_robotgum_neon: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_robotgum_neon

local obj = CreateObject(`ch_chint02_robotgum_neon`, coords.x, coords.y, coords.z, false, false, false)

 

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