ch_chint02_rubble_decal

ch_chint02_rubble_decal is a decal of the GTA V map, from The Diamond Casino Heist. It measures 18.3 × 21.7 × 0.60 m and is drawn with 409 triangles and 3 textures, up to 100 m away.
- Model
- ch_chint02_rubble_decal
- Hash
- 2632204496 (0x9CE440D0)
- What it is
- decal
- Size (m)
- 18.3 × 21.7 × 0.60
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 333
- Triangles
- 409
- Textures
- 3
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_clean_up_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_rubble_decal.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_rubble_decal: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_rubble_decal
- ch_chint02_arc_blank_dmg_002
- ch_chint02_arc_blank_dmg_01
- ch_chint02_arc_invpurs_dmg_01
- ch_chint02_arc_streetcrime_dmg_01
- ch_chint02_arc_streetcrime_dmg_02
- ch_chint02_arcade_blank
- ch_chint02_arcade_sheet2_002
- ch_chint02_arcade_sheet2_004
- ch_chint02_arcade_sheet3_003
- ch_chint02_arcade_sheet3_004
- ch_chint02_broken_tiles_derelict
- ch_chint02_cardboard_box
local obj = CreateObject(`ch_chint02_rubble_decal`, coords.x, coords.y, coords.z, false, false, false)