ch1_07_build03

ch1_07_build03 is a building of the GTA V map in Pacific Bluffs, from the base game. It measures 56.5 × 83.5 × 28.1 m and is drawn with 10,506 triangles and 27 textures, up to 80 m away. From far away the game draws ch1_07_build03_lod in its place.
- Model
- ch1_07_build03
- Hash
- 1349173003 (0x506ABF0B)
- What it is
- building
- Size (m)
- 56.5 × 83.5 × 28.1
- Size class
- huge
- LOD distance (m)
- 80
- Vertices
- 16,277
- Triangles
- 10,506
- Textures
- 27
- Texture dictionary
- ch1_07_getty
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_build03.ydr
- Definition file
- cityhills_01_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_build03 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2293.16, 295.83, 181.55.
The map files (IPLs) that place it include ch1_07_strm_0 and hei_ch1_07_strm_0.
Also placed by ch1_07_strm_0
- prop_ld_dstsign_01
- prop_ld_dstpillar_06
- prop_ld_dstpillar_07
- prop_ld_dstpillar_08
- prop_bench_06
- ch1_07_banner_pole_04
- ch1_07_banner_pole_05
- ch1_07_build06
- ch1_07_build09
- ch1_07_carpark01
- ch1_07_dc02
- ch1_07_dc07
Models like ch1_07_build03
- ch1_07_banner_01_s
- ch1_07_banner_02_s
- ch1_07_banner_03_s
- ch1_07_banner_04_s
- ch1_07_banner_05_s
- ch1_07_banner_06_s
- ch1_07_banner_07_s
- ch1_07_banner_08_s
- ch1_07_banner_10_s
- ch1_07_banner_11_s
- ch1_07_banner_12_s
- ch1_07_banner_13_s
local obj = CreateObject(`ch1_07_build03`, coords.x, coords.y, coords.z, false, false, false)