GTA Explorer

ch1_03_slodbase_nocrunch_4

ch1_03_slodbase_nocrunch_4, a piece of the GTA V map in Lago Zancudo

ch1_03_slodbase_nocrunch_4 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 178 × 183 × 35.7 m and is drawn with 422 triangles and 2 textures, up to 1,000 m away.

Model
ch1_03_slodbase_nocrunch_4
Hash
2372247077 (0x8D659E25)
What it is
piece
Size (m)
178 × 183 × 35.7
Size class
huge
LOD distance (m)
1000
Vertices
358
Triangles
422
Textures
2
Texture dictionary
ch1_lod_slod2_09-03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_slodbase_nocrunch_4 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2793.24, 2278.81, 16.76.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_slodbase_nocrunch_4

local obj = CreateObject(`ch1_03_slodbase_nocrunch_4`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…