GTA Explorer

ch1_09_3_slod

ch1_09_3_slod, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_09_3_slod is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 447 × 446 × 110 m and is drawn with 2,226 triangles and 2 textures, up to 1,000 m away.

Model
ch1_09_3_slod
Hash
247943015 (0x0EC74F67)
What it is
super-low-detail (SLOD) model
Size (m)
447 × 446 × 110
Size class
huge
LOD distance (m)
1000
Vertices
1,759
Triangles
2,226
Textures
2
Texture dictionary
ch1_lod_slod2_09-03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
Definition file
cityhills_01_metadata_008.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_09_3_slod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2868.54, 1414.24, 68.13.

The map files (IPLs) that place it include ch1_09 and hei_ch1_09.

Also placed by ch1_09

Models like ch1_09_3_slod

local obj = CreateObject(`ch1_09_3_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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