ch1_09_3_slod

ch1_09_3_slod is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 447 × 446 × 110 m and is drawn with 2,226 triangles and 2 textures, up to 1,000 m away.
- Model
- ch1_09_3_slod
- Hash
- 247943015 (0x0EC74F67)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 447 × 446 × 110
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 1,759
- Triangles
- 2,226
- Textures
- 2
- Texture dictionary
- ch1_lod_slod2_09-03_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
- Definition file
- cityhills_01_metadata_008.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_3_slod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2868.54, 1414.24, 68.13.
The map files (IPLs) that place it include ch1_09 and hei_ch1_09.
Also placed by ch1_09
- 0x4df56299
- 0xa8d5504d
- 0xe2701bae
- ch1_09_1_slod
- ch1_09_2_slod
- ch1_09_ch1_09_mh_slod
- ch1_09_hdec_003
- ch1_09_hde_011
- ch1_09_modhous_lod
- ch1_09_modhous_slod1
- ch1_09_props_combo21_01_lod
- ch1_09_props_combo21_slod
Models like ch1_09_3_slod
- ch1_03_props_veg07_slod
- ch1_03_props_veg08_slod
- ch1_03_props_veg09_slod
- ch1_03_props_veg10_slod
- ch1_03_props_veg11_slod
- ch1_03_props_veg12_slod
- ch1_03_slodbase_nocrunch_1
- ch1_03_slodbase_nocrunch_2
- ch1_03_slodbase_nocrunch_3
- ch1_03_slodbase_nocrunch_4
- ch1_09_1_slod
- ch1_09_2_slod
local obj = CreateObject(`ch1_09_3_slod`, coords.x, coords.y, coords.z, false, false, false)