ch1_03_sea_ch1_03_uw_dec_10

ch1_03_sea_ch1_03_uw_dec_10 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 154 × 190 × 40.3 m and is drawn with 3,108 triangles and 2 textures, up to 299 m away.
- Model
- ch1_03_sea_ch1_03_uw_dec_10
- Hash
- 4275173273 (0xFED1F799)
- What it is
- decal
- Size (m)
- 154 × 190 × 40.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 3,262
- Triangles
- 3,108
- Textures
- 2
- Texture dictionary
- ch1_03_sea_ch1_03_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_dec_10.ydr
- Definition file
- cityhills_01_metadata_020_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_sea_ch1_03_uw_dec_10 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3223.51, 2211.63, -38.67.
The map files (IPLs) that place it include ch1_03_sea_long_0 and hei_ch1_03_sea_long_0.
Also placed by ch1_03_sea_long_0
- prop_coral_spikey_01
- prop_coral_bush_01
- prop_coral_flat_02
- prop_coral_grass_02
- prop_coral_kelp_03d
- prop_coral_kelp_01
- prop_coral_kelp_03b
- prop_coral_kelp_03
- prop_coral_sweed_01
- prop_coral_kelp_04
- prop_coral_kelp_02
- prop_coral_kelp_03a
Models like ch1_03_sea_ch1_03_uw_dec_10
- ch1_03_sea_ch1_03_uw_dec_00
- ch1_03_sea_ch1_03_uw_dec_01
- ch1_03_sea_ch1_03_uw_dec_02
- ch1_03_sea_ch1_03_uw_dec_03
- ch1_03_sea_ch1_03_uw_dec_04
- ch1_03_sea_ch1_03_uw_dec_05
- ch1_03_sea_ch1_03_uw_dec_06
- ch1_03_sea_ch1_03_uw_dec_07
- ch1_03_sea_ch1_03_uw_dec_08
- ch1_03_sea_ch1_03_uw_dec_09
- ch1_03_sea_ch1_03_uw_dec_11
local obj = CreateObject(`ch1_03_sea_ch1_03_uw_dec_10`, coords.x, coords.y, coords.z, false, false, false)