GTA Explorer

ch1_03_slodbase_nocrunch_2

ch1_03_slodbase_nocrunch_2, a piece of the GTA V map in Pacific Ocean

ch1_03_slodbase_nocrunch_2 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 263 × 334 × 58.1 m and is drawn with 583 triangles and 2 textures, up to 1,000 m away.

Model
ch1_03_slodbase_nocrunch_2
Hash
2869090655 (0xAB02D95F)
What it is
piece
Size (m)
263 × 334 × 58.1
Size class
huge
LOD distance (m)
1000
Vertices
378
Triangles
583
Textures
2
Texture dictionary
ch1_lod_slod2_09-03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_slodbase_nocrunch_2 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3095.59, 2046.49, 18.27.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_slodbase_nocrunch_2

local obj = CreateObject(`ch1_03_slodbase_nocrunch_2`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…