ch1_03_sea_ch1_03_uw_dec_06

ch1_03_sea_ch1_03_uw_dec_06 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 202 × 194 × 141 m and is drawn with 7,118 triangles and 2 textures, up to 299 m away.
- Model
- ch1_03_sea_ch1_03_uw_dec_06
- Hash
- 3827319070 (0xE420411E)
- What it is
- decal
- Size (m)
- 202 × 194 × 141
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 7,257
- Triangles
- 7,118
- Textures
- 2
- Texture dictionary
- ch1_03_sea_ch1_03_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_dec_06.ydr
- Definition file
- cityhills_01_metadata_020_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_sea_ch1_03_uw_dec_06 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3469.30, 1956.04, -107.55.
The map files (IPLs) that place it include ch1_03_sea_long_0 and hei_ch1_03_sea_long_0.
Also placed by ch1_03_sea_long_0
- prop_coral_spikey_01
- prop_coral_bush_01
- prop_coral_flat_02
- prop_coral_grass_02
- prop_coral_kelp_03d
- prop_coral_kelp_01
- prop_coral_kelp_03b
- prop_coral_kelp_03
- prop_coral_sweed_01
- prop_coral_kelp_04
- prop_coral_kelp_02
- prop_coral_kelp_03a
Models like ch1_03_sea_ch1_03_uw_dec_06
- ch1_03_sea_ch1_03_uw_dec_00
- ch1_03_sea_ch1_03_uw_dec_01
- ch1_03_sea_ch1_03_uw_dec_02
- ch1_03_sea_ch1_03_uw_dec_03
- ch1_03_sea_ch1_03_uw_dec_04
- ch1_03_sea_ch1_03_uw_dec_05
- ch1_03_sea_ch1_03_uw_dec_07
- ch1_03_sea_ch1_03_uw_dec_08
- ch1_03_sea_ch1_03_uw_dec_09
- ch1_03_sea_ch1_03_uw_dec_10
- ch1_03_sea_ch1_03_uw_dec_11
local obj = CreateObject(`ch1_03_sea_ch1_03_uw_dec_06`, coords.x, coords.y, coords.z, false, false, false)