ch1_02_retwall2

ch1_02_retwall2 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 14.6 × 31.8 × 4.04 m and is drawn with 1,012 triangles and 9 textures, up to 60 m away. From far away the game draws ch1_02_retwall2_lod in its place.
- Model
- ch1_02_retwall2
- Hash
- 233407443 (0x0DE983D3)
- What it is
- piece
- Size (m)
- 14.6 × 31.8 × 4.04
- Size class
- huge
- LOD distance (m)
- 60
- Vertices
- 1,922
- Triangles
- 1,012
- Textures
- 9
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_retwall2.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_retwall2 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3036.70, 425.19, 7.50.
The map files (IPLs) that place it include ch1_02_strm_3 and hei_ch1_02_strm_3.
Also placed by ch1_02_strm_3
- prop_veg_grass_02_a
- prop_roofvent_12a
- prop_rock_1_g
- prop_creosote_b_01
- prop_patio_lounger_3
- prop_rock_1_i
- prop_roofvent_05b
- prop_rub_boxpile_05
- prop_satdish_s_04a
- prop_table_03b
- ch1_02_armco_left001
- ch1_02_armco_left001b
Models like ch1_02_retwall2
- ch1_02_12
- ch1_02_armco_left001
- ch1_02_armco_left001b
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_blg02cloth01
- ch1_02_build_02
local obj = CreateObject(`ch1_02_retwall2`, coords.x, coords.y, coords.z, false, false, false)