ch1_02_coastrok_06_lod

ch1_02_coastrok_06_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 26.3 × 79.0 × 5.01 m and is drawn with 5,559 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ch1_02_coastrok_06 that the game draws from far away.
- Model
- ch1_02_coastrok_06_lod
- Hash
- 868015323 (0x33BCDCDB)
- What it is
- low-detail (LOD) model
- Size (m)
- 26.3 × 79.0 × 5.01
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 4,197
- Triangles
- 5,559
- Textures
- 4
- Texture dictionary
- ch1_02_rock_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_02_rok_slod_children.ydd
- Definition file
- cityhills_01_metadata_016.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_coastrok_06_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3057.17, 521.59, 1.87.
The map files (IPLs) that place it include ch1_02 and hei_ch1_02.
Also placed by ch1_02
- 0x05bf9686
- 0x0617974a
- 0x1eeefc2b
- 0x215542b5
- 0x2a4b5f9d
- 0x347f7419
- 0x3815fb32
- 0x3d438591
- 0x41935009
- 0x423a8e9b
- 0x4f5d28e0
- 0x60e04cca
local obj = CreateObject(`ch1_02_coastrok_06_lod`, coords.x, coords.y, coords.z, false, false, false)