GTA Explorer

ch1_01_scch_stilts_lod

ch1_01_scch_stilts_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_01_scch_stilts_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 35.1 × 34.3 × 3.97 m and is drawn with 810 triangles and 3 textures, up to 170 m away. It is the lower-detail copy of ch1_01_scch_stilts that the game draws from far away.

Model
ch1_01_scch_stilts_lod
Hash
1869065700 (0x6F67ADE4)
What it is
low-detail (LOD) model
Size (m)
35.1 × 34.3 × 3.97
Size class
huge
LOD distance (m)
170
Vertices
1,644
Triangles
810
Textures
3
Texture dictionary
ch1_01_lod
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_scch_stilts_lod.ydr
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_scch_stilts_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2210.41, -388.03, 10.42.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

local obj = CreateObject(`ch1_01_scch_stilts_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…