GTA Explorer

bt1_02_emissive_c_lod

bt1_02_emissive_c_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_02_emissive_c_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 71.9 × 91.7 × 26.5 m and is drawn with 120 triangles and 2 textures, up to 300 m away. It is the lower-detail copy of bt1_02_emissive_c that the game draws from far away.

Model
bt1_02_emissive_c_lod
Hash
4045174477 (0xF11C76CD)
What it is
low-detail (LOD) model
Size (m)
71.9 × 91.7 × 26.5
Size class
huge
LOD distance (m)
300
Vertices
234
Triangles
120
Textures
2
Texture dictionary
bt1_02_emissive_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_02_emissive_slod_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_02_emissive_c_lod is placed 3 times on the map, most of all in Burton. One of its places: -328.34, -133.46, 49.65.

The map files (IPLs) that place it include apa_bt1_02, bt1_02 and hei_bt1_02.

Also placed by apa_bt1_02

Models like bt1_02_emissive_c_lod

local obj = CreateObject(`bt1_02_emissive_c_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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